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how to become a white mage ffxiv

White Mage concept art.jpg

Introduction

"

White magic, the arcane art of succor, was conceived eras past that the world might know comfort. Alas, man began perverting its powers for self-gain, and by his wickedness brought about the Sixth Umbral catastrophe. Although the art subsequently became forbidden, it is now in the midst of a revival at the hands of the Padjal, chosen of the elementals. Those who would walk the path of the white mage are healers without peer, possessed of the power to deliver comrades from the direst of afflictions—even the icy grip of death itself.

— FinalFantasyXIV.com White Mage

White Mages are menders who bring light to the hurt, and vigor to the weak. In the midst of war, battles, and catastrophes, white mages come to move their allies forward with the touch of divine light.

General information

Guild

The Conjurer's Guild is in Old Gridania. Conjurers may specialize into white mage once they reach level 30, and complete the quests Sylph-management and In Nature's Embrace.

Equipment

The conjurer is a disciple of magic and wears armor "of Healing." They use wands and canes as weapons. The following crafting classes can create items that are useful to the conjurer:

  • Carpenter — Canes.
  • Weaver — Healing armor.
  • Goldsmith — Earrings, bracelets, necklaces and rings.

Quests

Quest Type Level Quest Giver Unlocks
Seer Folly Class quest 30 E-Sumi-Yan White Mage

Presence of Mind.png

 Presence of Mind
Only You Can Prevent Forest Ire Job quest 35 Raya-O-Senna

Regen.png

 Regen
O Brother, Where Art Thou Class quest 40 Raya-O-Senna

Cure III.png

 Cure III
Following in His Footsteps Class quest 45 Raya-O-Senna
Yearn for the Urn Class quest 45 Raya-O-Senna

Holy.png

 Holy
Heart of the Forest Class quest 50 Raya-O-Senna

Benediction.png

 Benediction

Achievement.png

Seeing White I
Taint Misbehaving Class quest 50 Raya-O-Senna
A Journey of Purification Class quest 52 Eschiva

Asylum.png

 Asylum

Secret of the Lily.png

 Secret of the Lily
The Girl with the Dragon Tissue Class quest 54 Eschiva

Stone III.png

 Stone III

Stone Mastery II.png

 Stone Mastery II
The Dark Blight Writhes Class quest 56 Eschiva

Assize.png

 Assize
In the Wake of Death Class quest 58 Eschiva

Thin Air.png

 Thin Air
Trials of the Padjals Class quest 58 Eschiva
Hands of Healing Class quest 60 Raya-O-Senna

Tetragrammaton.png

 Tetragrammaton

Achievement.png

Seeing White II
Unease in East End Job quest 60 Raya-O-Senna
An Aura for Trouble Job quest 63 Sylphie
A Beacon for Bad Things Job quest 65 Sylphie
The Problem with Padjals Job quest 68 Sylphie
What She Always Wanted Job quest 70 Sylphie

Plenary Indulgence.png

 Plenary Indulgence

Achievement.png

Seeing White III
Whence the Healing Springs Sidequest 80 Raya-O-Senna

Achievement.png

Seeing White IV

Actions

PvE actions

Action Acquired Quest requirement Level Type MP Casting Recast Description

Stone (spell).png

 Stone
Conjurer frame icon.png CNJ 1 Spell 400 2.5s 2.5s Deals earth damage with a potency of 140.

Cure.png

 Cure
Conjurer frame icon.png CNJ 2 Spell 400 1.5s 2.5s Restores target's HP.

Aero.png

 Aero
Conjurer frame icon.png CNJ 4 Spell 400 Instant 2.5s Deals wind damage with a potency of 50.

Medica.png

 Medica
Conjurer frame icon.png CNJ 10 Spell 1,000 2.5s 2.5s Restores own HP and the HP of all nearby party members.

Raise.png

 Raise
Conjurer frame icon.png CNJ 12 Spell 2,400 8s 2.5s Resurrects target to a weakened state.

Fluid Aura.png

 Fluid Aura
Conjurer frame icon.png CNJ 1 Quest: Trial by Water 15 Ability Instant 30s Binds target.

Stone II.png

 Stone II
Conjurer frame icon.png CNJ 18 Spell 400 2.5s 2.5s Deals earth damage with a potency of 200.

Cure II.png

 Cure II
Conjurer frame icon.png CNJ 1 Quest: In Nature's Embrace 30 Spell 1,000 2s 2.5s Restores target's HP.

Presence of Mind.png

 Presence of Mind
White Mage frame icon.png WHM 1 Quest: Seer Folly 30 Ability Instant 150s Reduces spell cast time and recast time, and auto-attack delay by 20%.

Regen.png

 Regen
White Mage frame icon.png WHM 1 Quest: Only You Can Prevent Forest Ire 35 Spell 500 Instant 2.5s Grants healing over time effect to target.

Cure III.png

 Cure III
White Mage frame icon.png WHM 1 Quest: O Brother, Where Art Thou 40 Spell 1,500 2s 2.5s Restores HP of target and all party members nearby target.

Holy.png

 Holy
White Mage frame icon.png WHM 1 Quest: Yearn for the Urn 45 Spell 600 2.5s 2.5s Deals unaspected damage with a potency of 140 to all nearby enemies.

Aero II.png

 Aero II
Conjurer frame icon.png CNJ 46 Spell 400 Instant 2.5s Deals wind damage with a potency of 60.

Medica II.png

 Medica II
Conjurer frame icon.png CNJ 50 Spell 1,300 2.5s 2.5s Restores own HP and the HP of all nearby party members.

Benediction.png

 Benediction
White Mage frame icon.png WHM 1 Quest: Heart of the Forest 50 Ability Instant 180s Restores all of a target's HP.

Afflatus Solace.png

 Afflatus Solace
White Mage frame icon.png WHM 52 Spell 0 Instant 2.5s Restores target's HP.

Asylum.png

 Asylum
White Mage frame icon.png WHM 1 Quest: A Journey of Purification 52 Ability Instant 90s Envelops a designated area in a veil of succor, granting healing over time to self and any party members who enter.

Stone III.png

 Stone III
White Mage frame icon.png WHM 1 Quest: The Girl with the Dragon Tissue 54 Spell 400 2.5s 2.5s Deals earth damage with a potency of 240.

Assize.png

 Assize
White Mage frame icon.png WHM 1 Quest: The Dark Blight Writhes 56 Ability Instant 45s Deals unaspected damage to all nearby enemies with a potency of 400.

Thin Air.png

 Thin Air
White Mage frame icon.png WHM 58 Ability Instant 120s Reduces MP cost of all spells by 100%.

Tetragrammaton.png

 Tetragrammaton
White Mage frame icon.png WHM 1 Quest: Hands of Healing 60 Ability Instant 60s Restores target's HP.

Stone IV.png

 Stone IV
White Mage frame icon.png WHM 64 Spell 400 2.5s 2.5s Deals earth damage with a potency of 280.

Divine Benison.png

 Divine Benison
White Mage frame icon.png WHM 66 Ability Instant 30s Creates a barrier around self or target party member that absorbs damage equivalent to a heal of 500 potency.

Plenary Indulgence.png

 Plenary Indulgence
White Mage frame icon.png WHM 1 Quest: What She Always Wanted 70 Ability Instant 60s Grants Confession to self and nearby party members.

Dia.png

 Dia
White Mage frame icon.png WHM 72 Spell 400 Instant 2.5s Deals unaspected damage with a potency of 120.

Glare.png

 Glare
White Mage frame icon.png WHM 72 Spell 400 2.5s 2.5s Deals unaspected damage with a potency of 300.

Afflatus Misery.png

 Afflatus Misery
White Mage frame icon.png WHM 74 Spell Instant 2.5s Deals unaspected damage to target and all enemies nearby it with a potency of 900 for the first enemy, and 25% less for all remaining enemies.

Afflatus Rapture.png

 Afflatus Rapture
White Mage frame icon.png WHM 76 Spell Instant 2.5s Restores own HP and the HP of all nearby party members.

Temperance (Ability).png

 Temperance
White Mage frame icon.png WHM 80 Ability Instant 120s Increases healing magic potency by 20%, while reducing damage taken by self and all party members within a radius of 30 yalms by 10%.

PvP actions

Healer actions

Action Acquired Level Type MP TP Casting Recast Description

Repose.png

 Repose
Healer role.png Healer 8 Spell 600 2.5s 2.5s Inflicts target with Sleep.

Esuna.png

 Esuna
Healer role.png Healer 10 Spell 400 1s 2.5s Removes a single detrimental effect from target.

Swiftcast.png

 Swiftcast
Magic Ranged DPS role.png Magic Ranged DPS
Healer role.png Healer
18 Ability Instant 60s Next spell is cast immediately.

Lucid Dreaming.png

 Lucid Dreaming
Magic Ranged DPS role.png Magic Ranged DPS
Healer role.png Healer
24 Ability Instant 60s Gradually restores own MP.

Surecast.png

 Surecast
Magic Ranged DPS role.png Magic Ranged DPS
Healer role.png Healer
44 Ability Instant 120s Spells can be cast without interruption.

Rescue.png

 Rescue
Healer role.png Healer 48 Ability Instant 120s Instantly draw target party member to your side. Cannot be used outside of combat or when target is suffering from certain enfeeblements.

Traits

PvE traits

Trait Acquired Quest requirement Level Effect

Stone Mastery.png

 Stone Mastery
Conjurer frame icon.png CNJ 18 Upgrades Stone to Stone II.

Maim and Mend.png

 Maim and Mend
Conjurer frame icon.png CNJ
Arcanist frame icon.png ACN
Red Mage frame icon.png RDM
20 Increases base action damage and HP restoration by 10%.

Freecure.png

 Freecure
Conjurer frame icon.png CNJ 32 Grants a 15% chance that after casting Cure, the MP cost for your next Cure II will be 0.

Maim and Mend II.png

 Maim and Mend II
Conjurer frame icon.png CNJ
Arcanist frame icon.png ACN
Red Mage frame icon.png RDM
40 Increases base action damage and HP restoration by 30%.

Aero Mastery.png

 Aero Mastery
Conjurer frame icon.png CNJ 46 Upgrades Aero to Aero II.

Secret of the Lily.png

 Secret of the Lily
White Mage frame icon.png WHM 1 Quest: A Journey of Purification 52 Adds a Lilly to your Healing Gauge for every 30 seconds you are engaged in combat, up to a maximum of 3.

Stone Mastery II.png

 Stone Mastery II
White Mage frame icon.png WHM 1 Quest: The Girl with the Dragon Tissue 54 Upgrades Stone II to Stone III.

Stone Mastery III.png

 Stone Mastery III
White Mage frame icon.png WHM 64 Upgrades Stone III to Stone IV.

Aero Mastery II.png

 Aero Mastery II
White Mage frame icon.png WHM 72 Upgrades Aero II to Dia.

Stone Mastery IV.png

 Stone Mastery IV
White Mage frame icon.png WHM 72 Upgrades Stone IV to Glare.

Transcendent Afflatus.png

 Transcendent Afflatus
White Mage frame icon.png WHM 74 Adds Blood Lilly to the Healing Gauge that blooms after three uses of Afflatus Solace or Afflatus Rapture.

Enhanced Asylum.png

 Enhanced Asylum
White Mage frame icon.png WHM 78 Adds an additional effect to Asylum that increases HP recovery via healing actions by 10%.

Job mechanics

Healing Gauge is White Mage's Job Gauge.

Healing Gauge in PvE

Upon learning the trait Secret of the Lily, a healing gauge will be displayed, indicating the number of Lilies you have accumulated. Lilies are accumulated one every 30 seconds while engaged in combat. They may then be consumed to execute the actions Afflatus Solace (acquired at level 52) and Afflatus Rapture (acquired at level 76).

Healing gauge pve1.png

Upon learning the trait Transcendent Afflatus (acquired at level 74), consumption of Lilies will also nourish the Blood Lily. The Blood Lily will bloom after consuming three Lilies, allowing the execution of Afflatus Misery.

Healing gauge pve2.png

Simple Mode

Healing gauge pve simple mode1.png Lillies

Healing gauge pve simple mode2.png Blood Lily

Healing Gauge in PvP

Lillies are accumulated as time passes, and are consumed to both execute Afflatus Solace and nourish the Blood Lily. Consuming three Lilies allows the execution of Afflatus Misery.

Healing gauge pvp1.png

Simple Mode

Healing gauge pvp simple mode1.png Lilies and Blood Lily

Gallery

  • White Mage1.jpg

  • White Mage2.jpg

  • White Mage Artifact Armor in 3.0 Heavensward.

  • White Mage Artifact Armor in 4.0 Stormblood.

  • Whit Mage Artifact Armor in 5.0 Shadowbringers.

Videos

All WHITE MAGE Job Action Showcase #1-#80

See also

  • White Mage Guide
  • White Mage Endgame Rotations
  • White Mage Macros

External links

  • FinalFantasyXIV.com White Mage on the official website.

how to become a white mage ffxiv

Source: https://ffxiv.consolegameswiki.com/wiki/White_Mage

Posted by: flowersdowanceares.blogspot.com

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